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 Forum: General Discussion   Topic: Hello evryone

 Post subject: Re: Hello evryone
Posted: Fri Sep 12, 2008 3:01 pm 

Replies: 5
Views: 10035


... of KDS from SWG days, but with the onset of Warhammer half want to play destruction and half want to play Order. I'm on the Order side and my main will be wanting to join BOSS as had my priest House in the Beta! Along with about 7 other players if possible. This is good news to me ;)

 Forum: General Discussion   Topic: Thirteen reasons why WAR PvP is better than WoW PvP

Posted: Sat Aug 23, 2008 10:26 pm 

Replies: 8
Views: 24219


... up what i was asking on the other thread, and its good to see some1 who has great confidence in WAR(and it being from his own experiance). The main thing standing out is, he says pvp is fun, he says pvp is balanced, he says gear dosnt make a big difference- those are key things id say and it ...

 Forum: General Discussion   Topic: 69 Warhammer Online factoids

Posted: Sat Aug 23, 2008 10:16 pm 

Replies: 9
Views: 18198


... 8. DoT’s (Damage over Time abilities) can crit, each DoT tick has a seperate chance to crit. 9. Auto Attack is very slow, and unimportant, your main damage comes from abilities. 10. Each class has 3 Mastery Paths. Putting points into a path unlocks new abilities and tactics, but also increases ...

 Forum: General Discussion   Topic: Thirteen reasons why WAR PvP is better than WoW PvP

Posted: Sat Aug 23, 2008 10:11 pm 

Replies: 8
Views: 24219


... gain a new ability at every rank, however, these abilities rank up with you. I started the game with ‘Doombolt,’ a rank 1 nuke. This is still my main nuke at rank 11, and I have not upgraded it manually at all. Spells, heals, buffs, nukes, melee abilities… they all rank up with you and increase ...

 Forum: General Discussion   Topic: Ingame commands

 Post subject: Ingame commands
Posted: Wed Aug 20, 2008 11:07 pm 

Replies: 0
Views: 7565


... group members /g sends a message to guild chat /wb -chats in Warband /aos - chats in the alliance officer chat /as (/a) - chats in the alliance's main chat /reloadui - relaods your user interface Emotes: /wave /bow /beg /point /talk /charge /salute /shrug /no /yes /scream /sit /kneel /lie /eat ...

 Forum: Recruitment   Topic: Arcus, lvl 80 Ranger

 Post subject: Re: Arcus, lvl 80 Ranger
Posted: Sun Aug 10, 2008 1:21 am 

Replies: 2
Views: 10195


Alright, Just noticed when you said Byrona you actually meant your alt (or your new main?) i just added you, ive missed Lovely all the time i guess, been doing some stuff irl

 Forum: Priest Classes   Topic: my bs builds for Knuckledust

Posted: Wed Jul 23, 2008 12:40 pm 

Replies: 3
Views: 10178


... the main idea is that the natural health regen gets to about +240 /s which is crazy and killing you tends to prove a problem since you have heals as well. ...

 Forum: Recruitment   Topic: Bear Shaman - Aeasnadil 2

 Post subject: Bear Shaman - Aeasnadil 2
Posted: Wed Jul 16, 2008 9:48 pm 

Replies: 8
Views: 17076


... and willpower to read up on forum once a day (yes/no):yes Expectations What are your expectations from AoC: PVP is great and that would be my main goal, I absolutely love it. PVE isnt bad either but pvp gives me a lot more satisfaction. But obviously its not always about what you do but who ...

 Forum: Recruitment   Topic: luva - Guardian

 Post subject: luva - Guardian
Posted: Sun Jul 13, 2008 5:58 pm 

Replies: 6
Views: 15424


... Pure pvp PvP experience: pvp anytime i can, 1v1, 6v6 and some 24vs24 PvE experience: Been part of groups killing Kylliki and Vistrix, played main tank in both Alts: lvl 45 Bearshaman currently being lvl, will be 80 by the time the pvp patch comes Personal information Nationality: Swedish ...

 Forum: General Discussion   Topic: Test patch notes 16th July

 Post subject: Test patch notes 16th July
Posted: Fri Jul 11, 2008 9:50 am 

Replies: 11
Views: 41495


... (i.e. parry) should now always appear above the correct character - the defender (not the attacker). * Players should now be able to open the main options menu using "F10" while the rez window is up. * Right-clicking inside active GUI elements should not reorient your character any ...
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