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 Forum: News   Topic: Warhammer Online Preview Weekend review

Posted: Sat Aug 30, 2008 1:24 am 

Replies: 0
Views: 25403


... stances, Ironbreaker grudges, Swordmaster balances, Sorcerer backlash, and all the other mechanics I have yet to deeply investigate provide a lot of promise for interesting battles and high replayability. No Downtime: Out-of-combat regeneration is very fast, and between fights there is little ...

 Forum: General Discussion   Topic: Q&A With Mythic

 Post subject: Q&A With Mythic
Posted: Tue Aug 26, 2008 2:31 am 

Replies: 0
Views: 14624


... you have when you are with a thousand people, you find different things when you're testing with 50,000 people. So at the moment we're working a lot on things like server and client stability, memory management, all the boring of things that no one actually cares about, but are actually the most ...

 Forum: News   Topic: Preview Weekend official update

Posted: Mon Aug 25, 2008 11:04 pm 

Replies: 1
Views: 12837


Nice report from the weekend. Although I didn't play it an awful lot I didn't get 1 client crash and Only 1 Quest bug that I came accross.

general feel of the game is good. It seems to work for the most part and believe me there is lots to do even from the off...

 Forum: General Discussion   Topic: Thirteen reasons why WAR PvP is better than WoW PvP

Posted: Sat Aug 23, 2008 10:11 pm 

Replies: 8
Views: 24333


... everything. You wouldn’t think it’d be enough to level you up, but I’ve got roughly 90% of my characters experience just from PvP. There’s also a lot of repeatable PvP-oriented quests you can pick up to further boost the experience you gain, such as ‘Kill 5 enemy players,’ or ‘Win a Nordenwatch ...

 Forum: News   Topic: Interview with Warhammer Online's Community Manager

Posted: Wed Aug 20, 2008 11:17 pm 

Replies: 0
Views: 14651


... community management teams serving not only Warhammer Online, but also those hardcore hangers-on playing venerable titles like Dark Age of Camelot and Ultima Online. But with the launch of Warhammer Online only about a month away, it’s not surprising that WAR is foremost in Bob’s thoughts. ...

 Forum: General Discussion   Topic: What class to choose as Order

Posted: Mon Aug 18, 2008 1:33 am 

Replies: 6
Views: 10589


I have seen a lot of questions recently about what classes are over populated, under represented etc., so I thought I would post a quick break down. I am going to start with Order side. Under represented: 1. Ironbreakers and Sword ...

 Forum: General Discussion   Topic: Warhammer review by Lovestobite

Posted: Wed Aug 13, 2008 12:03 pm 

Replies: 1
Views: 16682


... hollywood villa, graphics are now in high resolution, animations are smooth and cool, combats are precise and smooth, everything feels to get alot of improvements. So here it comes : Well we have alittle downtime and I've been waiting to tell someone something for ages rofl. Happened upon this ...

 Forum: Recruitment   Topic: Truus Assassin

 Post subject: Truus Assassin
Posted: Fri Aug 08, 2008 5:01 pm 

Replies: 2
Views: 9288


... Name:Truus Level:80 Class:Assassin Race:Stygian Profession(s):Weaponsmith, architect Playing style:PvP with a hint of PvE PvP experience:Not a lot in AoC but a lot in WoW PvE experience:A few instances that's all Alts: Wanna start a Necro soon :> Personal information Nationality: Dutch Age: ...

 Forum: Priest Classes   Topic: my bs builds for Knuckledust

Posted: Wed Jul 23, 2008 10:01 pm 

Replies: 3
Views: 10237


very nice build there Teresa. only but is that, you may be able to cast heck a lot of fierce recoveries but... you can't spam it on ppl since once they get healed once they have a CD of their own (its about 45s if I remember till they can be healed with it again) ...

 Forum: General Discussion   Topic: Sounds intriguing

 Post subject: Re: Sounds intriguing
Posted: Tue Jul 22, 2008 3:46 pm 

Replies: 2
Views: 6644


Looks very nice. Although still in Alpha they have a lot of things in a sandbox PVP MMO that I like :)
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