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 Forum: Recruitment   Topic: Application

 Post subject: Application
Posted: Sat Jun 14, 2008 11:00 pm 

Replies: 3
Views: 15764


... Weaponsmith/Armorsmith(by mistake) Playing style: Dedicated. I love PvP, not so much instanced stuff, but open world. Big epic battles that you'll always remember. PvP experience: Some of my PvP comes from EvE online, a little in LOTRO, if you can call it PvP and of course WoW and currently AoC, ...

 Forum: General Discussion   Topic: June 16th Patch Notes

 Post subject: June 16th Patch Notes
Posted: Sat Jun 14, 2008 1:46 pm 

Replies: 2
Views: 8694


... with Demonologist spellweaving not affecting stamina potion effects. Herald of Xotli * Resolved a issue with "Blood Pit" so it will always spawn if you successfully kill a minion with the "I Eat Your Heat" combo. Necromancer * You no longer lose the Cannibalism spell when ...

 Forum: Chit Chat   Topic: Topic Reply Notification - Appears as Spam

Posted: Wed Jun 11, 2008 3:40 pm 

Replies: 4
Views: 9793


I don't know if its just me, but whenever someone replys to a topic I have replied in, I get emails telling me. This email however, is always seen as spam and being put into my spam section, even though I've indicated several times that it ain't. I'm using gmail (Google Mail). Is there any ...

 Forum: Chit Chat   Topic: Incoming changes! Behold!

Posted: Wed Jun 11, 2008 12:45 am 

Replies: 6
Views: 15559


... without animating their legs. * Unstoppable should stop functioning when the feat is untrained * Finishing Blow damage boost after charge should always cancel (even when missing the target) - Finishing blow it should scale like this : 1 point = 2x damage, 2 points = 3x damage, 3 points = 4x damage. ...

 Forum: Chit Chat   Topic: Incoming changes! Behold!

 Post subject: Incoming changes! Behold!
Posted: Wed Jun 11, 2008 12:01 am 

Replies: 6
Views: 15559


... without animating their legs. * Unstoppable should stop functioning when the feat is untrained * Finishing Blow damage boost after charge should always cancel (even when missing the target) - Finishing blow it should scale like this : 1 point = 2x damage, 2 points = 3x damage, 3 points = 4x damage. ...

 Forum: Rogue Classes   Topic: finishing blow - decapicitation

Posted: Mon Jun 02, 2008 7:00 pm 

Replies: 17
Views: 31143


... That is why KB/FB/Decap was so important, it was a nice technique (that didn't take down all classes (lol @ Guardians invincibility), and didn't always work) but now we're left with very few options. TBH PoM and ToS are the worst. Bear Shamon arn't that bad, but they still have a monster flipping ...

 Forum: General Discussion   Topic: Scheduled Downtime for an Update 2nd of June

Posted: Mon Jun 02, 2008 3:00 pm 

Replies: 1
Views: 7727


... per cast increased. *Triumphant Life of Set now deals the damage over 3 seconds instead of instantly. Quests *Old Secrets: Golden Golem should now always spawn. *The Demon in The Tree: The Demon in the Tree Minions should now always attack the player. *End Battle: Strom should now respawn, making ...

 Forum: Mage Classes   Topic: Community feedback

 Post subject: Community feedback
Posted: Tue May 27, 2008 11:39 pm 

Replies: 1
Views: 13385


... says). Damage increase should be pure after average is done, so you got the same base range damage and then add in + damage in calculation. so its always 233-543 + bonus from feat/gear/buff. (my idea of it anyway, probably more complex. Feat tooltips etc should be more accurate in any case in telling ...
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