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 Forum: Rogue Classes   Topic: Ranger feats and tactics

Posted: Fri Jul 11, 2008 4:29 pm 

Replies: 9
Views: 11686


... as though everyone has seemingly respeced to Waylayer I thought I would give it a go. Heres mine. I am going to play about with a lot of specs over the next few days due to my limited time online because of work. http://www.conanarmory.com/feat.aspx?id=11#::e3f2e4fe2fefe2dfef3ef25e2fe2fe2fef5ef3e

 Forum: General Discussion   Topic: Test patch notes 16th July

 Post subject: Test patch notes 16th July
Posted: Fri Jul 11, 2008 9:50 am 

Replies: 11
Views: 41517


... loading. * Spell damage to destructibles will now appear in the combat log. * The mouse pointer will now always default to the arrow. * Mousing over an NPC's corpse will not produce the sword icon any more. * The Power session indicator and tooltip will now only appear when applicable, i.e. ...

 Forum: General Discussion   Topic: Your top 3 concerns with AoC

Posted: Thu Jul 10, 2008 1:01 am 

Replies: 17
Views: 51620


... of how Funcom have approached game breaking bugs in the past. To be honest ive been shocked. With AO since the ATI 2xxxx series has been released (over a year ago) there has been a huge problem with AO and them, text not showing, or only fragments in chat, mission descriptions, item descriptions. ...

 Forum: General Discussion   Topic: Your top 3 concerns with AoC

Posted: Wed Jul 09, 2008 3:30 pm 

Replies: 17
Views: 51620


... on official forums as what you would like to see fixed in next patch, as you can imagine it very quickly got out of hand. Last time looked was over 40 pages. So, what are our top 3 concerns with AoC. Ill list mine, 3 things that would change my experience totally in AoC. 1. The huge MS bursts ...

 Forum: General Discussion   Topic: Very interesting article

Posted: Fri Jul 04, 2008 6:14 am 

Replies: 12
Views: 29688


Very nice find. Yes there are a few bugs ig atm and some game breaking bugs but.....
If they start to settle down and get fixed over the next couple of months, then it's all good in my books.

 Forum: Recruitment   Topic: Ranger lvl 80 / Hox in progress.

Posted: Fri Jul 04, 2008 5:40 am 

Replies: 12
Views: 35966


... tempel and i was still running around in goldshire=P Availability Days/times: I can play when every i want:P hehe dont know after the summer is over but still think i can play all week. Grind Endurance (in terms of gold/Resource grinding) (1-5, 1=lowest, 5= highest): just tell me what the guild ...

 Forum: Chit Chat   Topic: Howdy and a few things

 Post subject: Howdy and a few things
Posted: Fri Jul 04, 2008 1:03 am 

Replies: 1
Views: 3862


hi all, Aphex here, came over with the other Butchers guys heard alot of good stuff about you guys n gal :) im moving house and also going away to america from the 11th of july - 26th, so i wont be online much til august, just incase ...

 Forum: General Discussion   Topic: PvP and PvE - they cant co-exist

Posted: Wed Jul 02, 2008 2:45 pm 

Replies: 7
Views: 14469


... 55% of the group i have been in is dodgeing other groups then rather try to Beat them way hard, mayeb with an penalty of attking the same players over and over again will make cry players a bit happyer. ps: i dont like player complaining in the general chat all the time :evil:

 Forum: General Discussion   Topic: Update Notes - 2nd of July

 Post subject: Update Notes - 2nd of July
Posted: Wed Jul 02, 2008 10:51 am 

Replies: 0
Views: 6871


... Freeze now additionally decreases the casting time and increases the damage of Freeze * Freeze will now clear the target of all Necromancer damage-over-time effects when cast, this will reduce the chance of it breaking accidentally on damage * Ice Shackle no longer has a chance to break on damage ...

 Forum: Mage Classes   Topic: [hox]+magic damage doesn't work atm

Posted: Tue Jul 01, 2008 10:42 pm 

Replies: 2
Views: 6501


... damage-dealing effects. Additionally, moderate to minor coefficients have been added or increased on all secondary fire damage hits and damage-over-time components. While the balanced values will not be equivalent to the erroneous 100% coefficients being applied to some spells prior to last ...
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