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 Forum: General Discussion   Topic: Test patch notes 16th July

Posted: Fri Jul 11, 2008 12:07 pm 

Replies: 11
Views: 41575


here's too hopeing some of these things are actually brought live, weve discovered many july 10th official patchnotes are false, meaning they didnt work/werent even brought live, they did manage too bring in a huge exploitable/bug with priests rezz's though x.X- not going into detail on that but its...

 Forum: General Discussion   Topic: PROC-GEMS (and +damage gems do effect combo damage)

Posted: Mon Jul 07, 2008 11:15 pm 

Replies: 2
Views: 4846


yea i wouldnt invest in proc gems as any class realy, just its good to read this link if you were thinking about doing so....
As for the +damage gems, was just showing ppl that they actually DO effect combo damage:D

 Forum: Crafting   Topic: Some Gems needed

 Post subject: Re: Some Gems needed
Posted: Mon Jul 07, 2008 11:13 pm 

Replies: 1
Views: 4849


This sound like a great idea, ive heard tanks with a good gem setup can realy make a big difference in pve fight, ill send those gems if i happen to get any:D

 Forum: General Discussion   Topic: PROC-GEMS (and +damage gems do effect combo damage)

Posted: Mon Jul 07, 2008 9:09 pm 

Replies: 2
Views: 4846


PROC GEMS
+damage gems...
http://forums-eu.ageofconan.com/showthread.php?t=64200


No ofc i aint doing the maths i cba=p (Awome link though, soldier classes might wanna check)

AND YES +DAMAGE GEMS DO EFFECT COMBO DAMAGE,stop saying they dont without proof:P

 Forum: Mage Classes   Topic: Necromancer Feat Builds.

Posted: Thu Jul 03, 2008 5:50 pm 

Replies: 15
Views: 33825


Try the pvp build in leveling, i have reason too belive reanimation tree is completly fucked atmoXD

 Forum: Mage Classes   Topic: Necromancer Feat Builds.

Posted: Thu Jul 03, 2008 12:07 pm 

Replies: 15
Views: 33825


http://www.aocdps.com/feat/necromancer/55000050220010000000000000000005053050050200003200150050001050050050200000000 looks abit weird, went for 4xdespoil the soul and 4x blighted ones + Void = completely drains targets stamina and power prettyu quickly, like i said owns for 1v1's and stuff but i don...

 Forum: General Discussion   Topic: WoW arena is hard....

 Post subject: Re: WoW arena is hard....
Posted: Wed Jul 02, 2008 8:04 pm 

Replies: 3
Views: 4668


gratz man:)) i could tell you were looking forward too this hehe^^

 Forum: Mage Classes   Topic: Necromancer Feat Builds.

Posted: Wed Jul 02, 2008 6:27 pm 

Replies: 15
Views: 33825


Tried that new build... owns in 1v1 but makes u less efficient in groups i rly wont bother:P

tried lich mode before.. only lasts like 25 sec not worth it:)

 Forum: Mage Classes   Topic: Necromancer Feat Builds.

Posted: Wed Jul 02, 2008 4:22 pm 

Replies: 15
Views: 33825


Hard too solo with or without pets at 80, ive heard some "utility type combat" can work wonders in 1v1, gonna try makeing a build for that and testing it now. And this is why necromancer sucks solo http://forums.ageofconan.com/showthread.php?t=112838 this guy adresses all the main issues.

 Forum: Mage Classes   Topic: Necromancer Feat Builds.

Posted: Tue Jul 01, 2008 4:23 pm 

Replies: 15
Views: 33825


Hes useing the pvp build im useing, not sure what talents exactly but i picked what i considered most useful for the build:)
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