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 Post subject: Re: Feat Builds
PostPosted: Mon Jun 09, 2008 2:39 pm 
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http://hybes.de/featPlaner.php?s=featPlaner&class=TempestOfSet&lang=en&temp=2349-03,2300-05,2301-03,2302-03,2342-03,2305-03,2306-01,2315-01,2319-15,2330-15,2333-15,2336-13,2340-15,2341-13,2347-13,2337-12,2325-11,2335-12,2334-11,2338-11,4214-25,4205-22,4206-25,4203-25,4201-23,4204-21

<3

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 Post subject: Re: Feat Builds
PostPosted: Tue Jun 10, 2008 9:54 am 
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Joined: Mon May 26, 2008 3:03 pm
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Location: London, UK
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My Bear Shaman spec:
http://www.conanarmory.com/feat.aspx?id ... efefe2df21

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Last edited by Brone on Wed Jun 11, 2008 1:34 pm, edited 1 time in total.

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 Post subject: Re: Feat Builds
PostPosted: Tue Jun 10, 2008 9:35 pm 

Joined: Wed May 28, 2008 8:53 pm
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Location: Netherlands
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Was tweaking a bit with builds etc, even though Id like to do some dmg, Tempest of Set isn't best for it (yes I know we can dish out pretty hard dmg, with the right sequence and build we can 2-shot people even, but I feel supporting and healing should come first).

So I tweaked around a bit and came up with this:
http://hybes.de/featPlaner.php?s=featPl ... 22,4202-23

Coalesce Ether (both PvE and PvP buffing), Failthful of Set, Serpent Transmutation tree (Vital Shock), Guiding Spirit and Power of the Serpent Ring kinda seem essential for more healing and more survivability, because we'll be the first targets in large scale battles. Trying to maxamize everything with Life of Set. Individual dmg is lower ofc, but we'll see how it works out.

I'll be missing Vision of Hatred and Brain Spasms for CC's..


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 Post subject: Re: Feat Builds
PostPosted: Thu Jun 12, 2008 1:56 pm 
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This is my new build, since Untamed Regeneration got nerfed with the 12th June Patch, even though it wasn't documented. :(

http://www.conanarmory.com/feat.aspx?id ... cef3efef21

I know have to actually consider my stamina and mana pools, as they will no longer stay above half way at all times.

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 Post subject: Re: Feat Builds
PostPosted: Thu Jun 12, 2008 2:25 pm 
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Joined: Sun May 25, 2008 6:32 pm
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Brone wrote:
I now have to actually consider my stamina and mana pools, as they will no longer stay above half way at all times.


Fixed.

And I love the fact that a caster has to be careful of his 'green mana' XD muahaha

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 Post subject: Re: Feat Builds
PostPosted: Fri Jun 13, 2008 9:18 am 
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Calvin wrote:
And I love the fact that a caster has to be careful of his 'stamina' XD muahaha

Fixed.

Also, I've been ingame, and it doesn't seem as bad as I thought it would be, with other feats in place such as Rampage, Balance of Nature and Wild Energy. :P

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 Post subject: Re: Feat Builds
PostPosted: Mon Jun 16, 2008 9:56 am 

Joined: Wed May 28, 2008 8:53 pm
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My current ToS spec:

http://feats.goonheim.com/tempestofset# ... l1m1r1t2a5

could've gone for Vital Shock with shoveling around some points, but rather have Ether Flow then a 1min average heal. Puppet more for PvE grind purposes then real PvP (/grin), chose not to go for full Lightning with Fury of the Storm, since Lightning crit is bugged (% and max. dmg).


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 Post subject: Re: Feat Builds
PostPosted: Wed Jul 02, 2008 5:30 pm 

Joined: Sun Jun 15, 2008 11:19 am
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My new spec

http://feats.goonheim.com/tempestofset# ... m1w5z5B1t2


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 Post subject: Re: Feat Builds
PostPosted: Sun Jul 06, 2008 6:00 pm 
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Joined: Tue May 27, 2008 12:34 pm
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Location: Athens, Greece
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After testing this spec im pretty much satisfied, altho i miss the stamina regen from my Blood Flow, but getting instant large heal and no cd on casting blood flow helps keep up 5 stacks of Blood Warrior(= +43.2 2h blunt dmg).

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