Calvin wrote:
It does 600 damage, which is just a bit more than a normal attack.
I'm sick of everyone saying "yes but the heal has a 60second cooldown" ... our combo has 2minute cooldown. So that gives you an extra whole minute do pwn us in any which way you like...
That's unbalanced.
And I'm not saying casting classes shouldn't have heals. I'm saying they should be able to go from full black health bar, to full red health bar, with an instant click, during pvp combat. This is unbalanced.
All we have is pots, which are slow at working.
Nerf the heal, or give rogues a minor heal. And don't start nerfing rogue's skills, before you tweak with the bloody ToS and PoMs for a bit. Jees.
I'm pretty sure
thats not the only combo you have. Not to mention your stuns and knockbacks. Right now, I'm speaking mainly for my only class, the Bear Shaman. I've not had a fight against a Barb, but I'm guessing since your a Rogue class, you have burst damage. Burst damage = dead Bear Shaman because of our shit HP. That direct heal would bring my bar back up, but it would just go right back down again against a burst damage class. My HoTs can't keep up with burst damage.
It may be different once I reach 80, but as it is now, Its hard facing again burst damage classes, even with my 60 second direct heal and HoTs.