Boss
http://boss.glhf.com/

DarkFall the Plan Ahead [EU-2]
http://boss.glhf.com/viewtopic.php?f=36&t=953
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Author:  Amrix [ Sat Apr 11, 2009 3:00 pm ]
Post subject:  DarkFall the Plan Ahead [EU-2]

Since the release of DarkFall, we have been having a huge amount of fun with PVP and all the other aspects of the game. However, we have decided to transfer to EU-2 when it eventually launches after many of the bugs are fixed and features improved. We will be looking to set up a city in the best PVP area, and hopefully, EU-2 will be more european focused server. We will be remaking Boss after the old style in AOC, pure world domination and total PK and war.

We are looking for extremely active players, who are fully pvp focused, but willing to grind their chars, gather resources to contribute, level their crafters and be willing to PVP at all times available. We aren't looking to remake the Boss of war, but the Boss of AOC, so if you are ready for the next challange in a game that is a total success when it comes to world wide diplomacy and FFA PVP.

So far our roster is:

1. Amrix
2. Byronara
3. Thebeast
4. Davo
5. Ryb
6. Wizard (possible)
7. Thaak
8. Rachira
9. Tabitha

Our recruitment is open and are looking for people looking to start the game on a fresh server with everyone else, as well as old Boss members and new people who remember us from AOC wildsoul.

Our maximum guild roster will be 30, but after that we might make a recruitment guild, to increase our numbers based on how the diplomacy in game fairs out. If you are interested in joining us, then contact me.

Author:  Davo [ Tue Apr 14, 2009 9:47 am ]
Post subject:  Re: DarkFall the Plan Ahead [EU-2]

I'm def up for eu-2, on eu-1 it was easy mode for the people who started on day one. Especially for the guilds who were in beta who stupidly were automatically given an account.

They exploited all the bugs and even though Aventurine has fixed most of them, they also made it harder for new players(this is good but not fair) eg: skilling up with basic starter weapon doesnt work now so even though this is good, it will take forever to skill up magic because you cant leave it afk macro overnight - because the staff will break or you will be killed by a player. another example: You can't skill up melee on a afk player on a bindstone(spawn) because they die too fast now. This means that players who had it easy will be able to use higher ranking weapons and do more damage from weapon mastery.

so to summarise DF is a really good mmo, one of the best I've played but the game launch was crappy which gave an unfair advantage to players with the most experience and no-life.

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