About the PvP xp and whatever it brings, I prefer it to be delayed than rushed out as a broken pile of unworking trash. Kinda like there pointless, mindless crafting system (grats Funcom on making THE worst crafting system in MMO history)
I remember reading about the crafting system, better quality resources will make better quality items, ability to craft weaps, armor even a city blah blah. Gave me sudden visions of the SWG crafting system. But instead we get this, this so called crafting system that lets you make lvl 40 gems as strong as lvl 80 gems, that are stackable to levels of stupidity. As aid, making players invulnarable or with insane damage output.
Been doing some reading on AO forums, get some idea of how Funcom have approached game breaking bugs in the past. To be honest ive been shocked. With AO since the ATI 2xxxx series has been released (over a year ago) there has been a huge problem with AO and them, text not showing, or only fragments in chat, mission descriptions, item descriptions. Basically making the game unplayable. From it being posted about it on the official AO forums it took them 4 months to reply. There reply it wasnt there fault and that it is ATI's and that they are in communication with them trying to resolve, Over one year from when it was seen it still exists.
http://i33.tinypic.com/1418g1f.pngThis was happening 12 months ago+ its still happening today (when I took this screen) This is how much Funcom cares.
Edited bit: EQ1, UO, DAOC all run perfectly happy on my system. AO doesnt.