This next build is the one i am useing at 80, it bring serious damage at the cost of pet points, mostly for PvP but can be used in pve groups/raids just fine, you prob want too ditch the -pet point skills and have pets up though(lifestealers ftw again in groups)
http://www.aocdps.com/feat/necromancer/ ... 0310000230As ive said above, this is all about damage enhanceing (8xdespoil the soul = +925 magic damage at level 80, but u cant use pets) Allot of empowering too frost blast(decent damage and cone root,yay) Grip of death is amazing(gives a -10% invuls debuff too)- Shatter= insane damage in certain situations. also noted ive got unleashed power for increased aoe size and gelid bones with slowing effect- this can slow large groups of enimies wile doing slight dot damage.
useing mostly the same general traits as last build... focus is damage with some defence thrown in.
With this build it is to be noted you will be doing things like haveing Mark of Devourer tick for 200-500 damage, along with other dots haveing a big increase- also grip of death is going to be doing 400-800 damage every 2 secs for 12.5secs(possibly up too 2000 damage/2sec on mobs).
A big tip is too do spellweaving, get the adrenaline buff from it, next get Death God, remove spellweaving and youl still have deathgod buff thus, criting allot of your spells further increaseing your damage -deathgod lasts 1 minute- which is more then long enough to destroy a few of your enimies,
No matter what pvp situation it is to be noted necromancers have a hard time soloing, and in groups you rly want to be last person too draw attention too yourself) -Aka stealth and wait till enimy is engaged by team members- if not they can kill u incredibly fast with some focus:)
Thats the two builds ive used:) hopefully other ppl can find use in them^^